![]() You can even segregate entire road systems – a single building only needs four or five houses at the most to keep it thriving. For as long as you can, keep your colours segregated. Mini Motorways will inevitably force you to mix and match colours of your road systems eventually, but that’s a fast track to disaster. Colour Segregation There is no good reason for a red house to be on the same road system as a yellow building. Motorways can be placed, deleted, and reused freely, so there’s no reason to avoid placing one in a “temporary” position. Still, you should use motorways whenever a new building is far away from houses of a similar colour to avoid congestion on the roads on the way. The only downside to motorways is that they will only come with ten road tiles when you select this weekly power up, which can limit how you intend to build your city. Mountains can interfere with where motorways can be placed, but other than that, their length is practically infinite. ![]() A motorway allows you to stretch an instant, unblocked road from one part of the game to the next. Motorways are one of the best things you can use in this game. This will inevitably come in handy when cutting corners to make room for more road. Diagonal road tiles can cover more distance while using fewer tiles than straight ones, depending on where you’re laying your road. ![]() Each tile your cover with a road eats into how many tiles you have, and it can be very easy to run out, especially if you’re trying to segregate your road systems for efficiency. When the going gets tough and you need to focus on streamlining your roads, traffic lights will just slow down traffic, preventing you from saving busy districts with a hasty road placement. Traffic lights? They will seem like a good idea at first, and they can help calm busy intersections, but they will ultimately let you down.
0 Comments
Leave a Reply. |